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[CMON] A Song Of Ice And Fire : Free Folk Savage Giants
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[CMON] A Song Of Ice And Fire : Free Folk Savage Giants

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A Song of Ice & Fire: Free Folk Savage Giants


 

Players: 2

Ages: 14+

Time: 45-60 Min.

-Not a standalone product. A copy of the Song of Ice and Fire Free Folk starter set is needed to play.

There are giants that walk among us, and woe to those that stand in their way.
 

UNIT OVERVIEW

Although considered a myth by most southern Westerosi lords, the Savage Giants beyond the Wall are all too real, as the Night’s Watch will attest. These huge creatures wear no armor, and wield little more than crude mammoth bones or tree trunks. Yet, this is all they really need. A single giant can lay waste to the heaviest infantry, and virtually ignore a line of charging knights. Only raw numbers or mighty siege weapons can bring a Giant down.

TACTICAL POINTS

  • Savage Giants are on the "expensive" end of the spectrum of Free Folk units, at 7 points, they can shallow down your numbers if played in excess. So players be warned.
  • The Savage Giants' main role in the battlefield is to take down heavily armoured targets since, if they hit their attack, they deal wounds to the enemy, without allowing defence saves.
  • Their 5 wounds, together with their innate ability of taking only 1 wound for each 2 unblocked hits makes them resilient.
  • There are many strange and mystical creatures in the lands of Westeros. The Giants are among them. These massive creatures are just like humans, only much, much, much bigger. Anyone who says that size doesnt matter has never had to deal with a giant or two. As part of the Free Folk army, they are walking siege engines, battering entire enemy ranks with a single swing of their massive clubs.

    The Savage Giant unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk Commanders two huge figures to add to their forces. The Savage Giant is both resilient and deadly. Their Mighty Swing doesn't allow for Defensive Saves, as it can bash through multiple troops with a single swing. The Giant is resilient, too, having five Wounds and only taking a wound for each two Hits it takes. Hurting the Giant just makes it mad, with its Mighty Swing doing more and more damage for each Wound the Giant has.

    This product is an expansion: A Song of Ice and Fire: Tabletop Miniatures Game core set required to play.

REVIEW BY BOARDGAMEGEEK 8.8

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